I am a Spanish concept artist and illustrator with more than 10 years of experience in the entertainment indurstry. I am specialized in the design and development of environments, props and characters for both fantasy and Sci-fi projects. I have worked on many featured video games, advertising campaigns and cinematics. Also work as an illustrator for book covers, trading card games and music album covers.
I worked with Axis studios helping on the production of two different cinematics for two awesome projects. I did environment and architectural design.
I am working as freelance concept artist doing environment design for the production of a AAA game. I’ve done character, props, guns and architectural design, but mostly environment design.
I am helping the concept art team to develop the initial concepts and overall look of a battle royal sci-fi game creating several environment and architecture concepts.
Cleaning and finishing the illustration for the cover art of the video game "Ancestors - The human kind odisey".
I took the approved sketch and started polishing and cleaning all the background, plants, sky, the different fields and also the foreground animals. Also painted over a rough 3D model of the hominids and finished the illustration with a final unique and realistic look.
I helped to create and design some dragon concepts for an VR experience. I did some body concepts as well as the eggs and the model sheets for the 3D artist.
I helped designing and creating concepts for a video game for Google. I did some backgrounds concepts for an sci-fi level design.
I worked on West Studio in two projects doing concept art illustrations for a video game and a tv program.